Roles & Responsibilities
• Passionate game developer with excellent experience in developing 2D and 3D games using tools like Unity
• Understanding of complete workflow is must from requirements gathering to developing flow and plan, executing
milestones and sprints, quality assurance & User Experience.
• Ability to deliver on schedule, working under pressure if required
• Excellent knowledge of Unity 3D, Blender, Auto Desk Maya, 3DS Max, Substance Painter.
• Familiarity with VR/AR/MR Concepts
• Familiarity in creating Low ploy Assets for VR/AR/MR platforms.
• Familiarity with Dynamic, High-detail and optimized hard surface modelling.
• Experience with applying textures using UVW mapping with PBR workflow and Rendering realistic environments &
artistic product designs.
• Experience in Optimization Techniques in unity scene Such as Light optimization, Culling, performance profiling.
• Experience in creating, importing animations and state machines.
• Familiarity with Material Authoring in Unity 3D
• Familiarity with Devices Like HTC Vive, HoloLens, Digital Eyewear, Android and iOS
• Experience with physics and particle systems
• Experience optimizing memory and space usage for support in different platforms
• Ability to constantly learn and stay in touch with evolving standards and development technologies
• Familiarity with current design and architectural patterns
• Strong creative skills and ability to analyze with critical judgement.